2D6
Start with 2D6 and a dream. Throw dice at various monsters in this wave based roguelike. Survive 20 waves as you loot chests and you choose your rewards and enemies.
Updates:
- Update 0.1 - 1/5/25
- Tileset update out with a new map layout and less jarring tiles.
- Update 0.2 1//17/25
- Brand new gameplay update. Play through 20 waves where you make the game harder in exchange for various rewards.
- Update 0.3 4/7/25
- Graphics Update now live. Made the map a bit smaller and have all new art for the player, monsters, most menus, and the central altar. Take a look at the newest gifs to see, or jump right on in.
Roadmap:
Note this is not technically a roadmap, but my hopes for this project in the future. While some updates may be smaller than others, it's laid out in such a way so that way I can work on other things and keep momentum for this project.
Small Teaser - Next update is probably the combat update with maybe a small addition with the customization of the player. Expect a major overhaul in how enemy combat functions.
- Tileset Update - Released 1/5/25
- Gameplay Update - Released 1/17/25
- Graphics Update - Released 4/7/2025
- Combat Update
- Enemies Update
- Bosses Update
- Items Update
- Dice Update
- Weapons Update
- Achievements Update
- Map Update
Status | In development |
Platforms | HTML5 |
Author | TimesIllusionGames |
Genre | Action |
Made with | Godot |
Tags | 2D, Godot, Pixel Art, Roguelike, Short |
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