Start with 2D6 and a dream.  Throw dice at various monsters in this wave based roguelike.  Survive 20 waves as you loot chests and you choose your rewards and enemies. 


Updates:

  • Update 0.1 - 1/5/25
    • Tileset update out with a new map layout and less jarring tiles.
  • Update 0.2 1//17/25
    • Brand new gameplay update.  Play through 20 waves where you make the game harder in exchange for various rewards.  
  • Update 0.3 4/7/25
    • Graphics Update now live.  Made the map a bit smaller and have all new art for the player, monsters, most menus, and the central altar.   Take a look at the newest gifs to see, or jump right on in.


Roadmap:

Note this is not technically a roadmap, but my hopes for this project in the future.  While some updates may be smaller than others, it's laid out in such a way so that way I can work on other things and keep momentum for this project.  

Small Teaser - Next update is probably the combat update with maybe a small addition with the customization of the player.  Expect a major overhaul in how enemy combat functions.

  1. Tileset Update - Released 1/5/25
  2. Gameplay Update - Released 1/17/25
  3. Graphics Update - Released 4/7/2025
  4. Combat Update
  5. Enemies Update
  6. Bosses Update
  7. Items Update 
  8. Dice Update
  9. Weapons Update 
  10. Achievements Update
  11. Map Update


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